It's good to be wedding garter eroticismthe king, but what kind of king -- or president or despot -- should you be?
With Civilization VI’s 20 leaders and four different major victory conditions, you might be wondering which are the best for taking over the world. Ghandi, for example, is not the best guy to lead your people into war.
SEE ALSO: 10 ‘Civilization VI’ beginner tips to help you rule the worldWe’ve spent hours with the game and pored over the Civilopedia to give you some tips for conquering your foes through military might, the power of scientific discovery, cultural dominance and religious ubiquity.
On the surface, taking over the world through might seems like the most straightforward way to win. However, you’ll need to balance sheer power with the money to support an enormous military industrial complex.
Take it slow. It's tempting to stomp city-states into the ground early on, but you might be better served using the honey and not the vinegar. If you undertake quests for these independent, AI-controlled entities, you’ll earn favor. Become friendly with them and you’ll be able to take control of their military, which can offer strategic benefits on top of the power boost.
When you’re ready to wage war on your neighbors, make sure you understand who is friendly with whom. Likewise, if there are tensions brewing between two other civilizations, try to egg one of them on and double-team a hapless soon-to-be extinct people.
Those looking for a traditional all-out military leader, Tomyris, of Scythia, is one of the two best choices. Once an enemy is wounded, Tomyris’ units go in for the kill with +5 combat strength against already damaged enemies. Her military can keep fighting by healing 50 points upon defeating a foe.
Alternatively, Aztec leader Montezuma (currently only available if you pre-ordered) is a beast in the early game. His Eagle Warriors have a chance to capture enemy units and turn them into builders when defeating them. This will allow you to build farms, mines and take advantage of resources. The latter of these will in turn boost every unit’s combat strength. A strong early start and an expansive empire make the Aztecs a feared civilization.
If you’re looking to explore the world’s oceans (and use them to instill fear in your foes), Frederick Barbarossa of Germany is a great option. The trick with him is to master sailing early and power through to the industrial age as quickly as you can.
Once you’ve done that, German U-boats are yours to command. In ocean tiles, they gain +1 sight (good for keeping an eye on enemies) and +10 to combat. With many civilizations looking to establish themselves on the coast, you can choke aquatic supply lines with a blockade.
Remember, you don’t need to conquer an entire civilization. You just need to control all of the capitals to score the victory.
Science victories allow you to keep to yourself and (hopefully) out of war. That’s not to say you should abandon your military; you don’t want to be left undefended, and playing catch-up while under attack will severely hamper your scientific progress.
For science victories, mapping out your preferred path through the tech tree is the important thing. You don’t want to waste time on research that won’t advance your civilization into the next era or deliver important production projects. Later on, you’ll want to engage in diplomacy to help fill in the gaps with research agreements or espionage as you work to send a satellite into space, put a man on the moon and launch a mission to Mars.
Peter I (also known as Peter the Great) is a good option to help keep Russia in the research race, even if you fall behind. His trade routes can bring in bonus culture and research from any civilization that happens to surpass him technologically.
It’s easy to recommend Gilgamesh’s Sumeria for a science victory, also. That culture’s unique building, the ziggurat, is an important reason for Sumerian cities to include river tiles within their borders. Every one of these unique structures placed on a river generates extra science and culture.
It’s also worth noting that if you end up in a game opposite Gilgamesh, make friends with him. He is one of the most loyal leaders in the game and can go to war by your side without a warmonger penalty.
Advanced players looking for a less traditional path to a science victory will enjoy Saladin, of Arabia. Technology and religion don’t often intertwine, making Saladin a unique leader in the group.
Religious buildings in each of Saladin's cities boosts the total science, culture and faith by 10 percent. Arabia’s bonus also gives it an additional unit of science per turn for each city that follows its religion. Using faith to boost scientific progress is a more challenging strategy, but one worth exploring.
Cultural victories can be challenging, especially since the finish line keeps getting further away the longer the game goes on.
You won’t score the victory until the number of tourists visiting your country is equal to the number of domestic tourists from all other civilizations combined. Because this win condition is so intertwined with your competition’s progress, you’ll want to keep an eye on the scoreboard to know how you’re doing.
Make sure you’re generating great people points to spawn artists. In order to make use of them, you need to also have buildings, districts and wonders that can house their works. Just keep focusing on trade routes to other civs, culture-boosting policies and improvements and you’ll eventually make your empire the biggest vacation hot spot on the planet.
We strongly recommend starting with Mvemba a Nzinga, of Kongo, when figuring out how cultural victories work. When playing with him, we rapidly ended up with more great artists than we knew what to do with. Thankfully, excess great works can be used as trade collateral with other civilizations. Nothing greases the palms like Picasso.
Keep in mind that you get the most benefit from sculpture, relics, and artifacts (so maybe don’t give those away).
China’s Qin Shi Huang takes advantage of another path to cultural dominance. The Great Wall of China, one of the world’s most impressive feats of construction isn’t a wonder this time out. It’s a unique improvement that can only be built along China’s borders.
Each adjacent segment provides bonus gold and, later, extra culture and tourism. Securing your borders seems like a way to keep people out, but for China, it’s one of the most inviting things you can do.
Those looking for a more advanced path to cultural victory, a Gorgo-led Greece offers flexibility. She relies on military might to generate bonus culture from defeated units. A bonus wildcard policy gives her an edge early on.
Gorgo is one of the most flexible leaders thanks to her civic bonus, but pairing military and culture production makes for an unusual (yet effective) path to success.
For the first time, religion is a victory condition in a Civilization game, instead of just factoring into a cultural win. Founding a pantheon and, eventually, a religion sounds like a peaceful path to success. However, if you don’t manage things correctly, your faith can be your undoing.
As you build faith in your empire, you’ll generate a great prophet that can found your religion at a holy site. Give it a name and a symbol and then start spreading the good word throughout your civilization and the world.
Religions bring with them two beliefs at first, with up to four total as the game progresses. Your faith will naturally exert pressure on other civilizations. Proximity to other leaders will earn you followers, but you’ll need to send religious units -- apostles and missionaries -- to other cities in order to succeed.
In order to win, at least half of every civilization’s followers must subscribe to your beliefs. Be warned: you might end up in a holy war if you convert another leader’s cities.
Spain’s Philip II is a natural choice for players who want to dominate with faith. Inquisitors can reduce opposing religions an extra time, and military units get a bonus +4 combat strength when fighting civilizations who follow a different faith. The conquistador (unique to Spain) is the perfect escort for your religious units.
When in the same hex as a missionary, apostle, or inquisitor, the conquistador gets +10 combat strength. If one of those units is next to an enemy city when it falls, it’s automatically converted to Spain’s dominant civilization. If you do happen to find yourself in a holy war, use it to your advantage.
Ghandi, of India, takes a decidedly different approach to religious victory. He provides bonus faith each turn from every civilization he’s met that is not at war.
Additionally, he’s not a great target for military action since opposing nations suffer double war weariness (a penalty to population growth and productivity). Should you let war drag on too long, rebels will spawn within your borders. You might want to give peace a chance where Ghandi is concerned.
While Ghandi certainly wants to spread his own faith throughout the world, he is tolerant of other religious beliefs. He earns the follower bonus from every religion that has at least one convert in a city.
Ghandi is a religious powerhouse that thrives on peace and punishes war, but that doesn’t mean he shouldn’t build up a military for defensive purposes. Just because war is a bad idea, doesn’t mean it won’t happen.
Topics Gaming
Apple iPhone 17 Pro leaks highlight major new design changeSonos Earth Day sale: 25% off certified refurbished techBest Kindle Unlimited deal: Get 3 months of Kindle Unlimited for 99 centsToday's Hurdle hints and answers for April 18, 2025NYT Connections hints and answers for April 22: Tips to solve 'Connections' #681.Nintendo Switch 2 preorders: How to preWordle today: The answer and hints for April 19, 2025A NASA rover just exposed something on Mars that eluded orbitersInstagram releases standalone editing app to rival CapCutBest bedroom deal: Save $1,000 on the Coddle Pixel platform bedAll the AI news of the week from OpenAI, ChatGPT (April 18)Today's Hurdle hints and answers for April 19, 2025Best free AI courses in April 2025Ruggable End of Season Sale deals: up to 20% off sitewide and 40% off select clearance stylesToday's Hurdle hints and answers for April 21, 2025Instagram tests Storylines, a collaborative twist on StoriesThese scientists think alien life best explains what Webb just foundToday's Hurdle hints and answers for April 20, 2025Tesla reportedly delays cheaper Model Y again [April 2025]Congress to investigate 23andMe's handling of sensitive data 5 extremely weird scenes that were cut from the new Beauty and the Beast Wikileaks says they contacted Apple, Google and more about protection from the CIA 8 pro tips for climbing Mount Everest from the guys who Snapchatted their journey Edward Snowden explains exactly how the CIA would hack your Samsung TV Everything you need to know about Cara Delevingne's new coming Sleet is the worst form of precipitation imaginable Wondering what people did during the blizzard? Hooked up, obviously. Hundreds of David Bowie stamps quite literally fell to earth from the sky Boyfriend designs perfect tool to make taking a bath actually pleasant This conspiracy theory about Beyoncé's twins is bonkers so obviously we believe it Poor goldfish got a custom tiny wheelchair and no one can handle it UCLA star's dad makes outlandish boast, promptly gets roasted in hilarious Twitter hashtag Trump never has to buy sunglasses again because Obama's photographer will shade him forever Here's another thing to worry about: Getting burnt by exploding headphones Kal Penn shares cringeworthy audition scripts from his early days as an actor Mischa Barton is the latest celebrity to become a victim of revenge porn This livestreamed road trip is the buddy movie 2017 needed Ben Affleck opens up about his alcohol addiction on Facebook Yup, the pen trumps keyboards when it comes to learning New Zealand is the hippest new escape plan for Americans
2.813s , 10270.2734375 kb
Copyright © 2025 Powered by 【wedding garter eroticism】,Pursuit Information Network